The Two Next-Gen Xboxes (Xboxii?)
Play episode · 1 hr 26 min

Episode 208: Jason, Kirk, and Maddy talk a bit about Luigi's Mansion 3, Star Wars Jedi Fallen Order, and Baba Is You before jumping into discussion of the new Half-Life VR game and next-gen consoles (19:11). Then they rave about Watchmen for a while (43:19) and close things out with some Jedi Fallen Order spoiler chat.

ACG - The Best Gaming Podcast
ACG - The Best Gaming Podcast
Jeremy Penter
ACG Gaming Blathercast #216 - Yakuza like a Dragon and Valhalla Preview, Cyberpunk 2077, PS5 UI, Laughs and Just Hanging Out, And more
ACG Gaming Blathercast #216 - Yakuza like a Dragon and Valhalla  Preview, Cyberpunk 2077, PS5 UI, Laughs and Just Hanging Out, And more 2020, BG 3, WD Legion, Camping Stories, Gamers Questions, Inspiration and Failure My Amazon Affiliate link. Using this helps ACG USA Watchers If you love me come to the patron! Spotify Tunein Radio Itunes Subscribe to ACG Subscribe for more reviews Follow me on twitter My Amazon Affiliate link. Using this helps ACG USA Watchers My Patreon ACG Podcast Links Spotify Itunes Anchor Tunein Radio 👉 More PC Game Reviews 👈 👉 More Console Game Reviews 👈 Patron - Merch 👉 👈 👉 👈 👉 👈 👉 👈 Social Stuff & Reddit 👉 Subreddit: 👉 My Twitter: 👉 Podcasts on Googleplay 👉 My Itunes: I am not one of those bigger gaming website no 2 minute reviews here only details. Videogame reviews all the time. So if you are tired of short reviews, ones that don't discuss all the game, this is the right place. No big website 2 minute stuff here. Coverage includes ps4, xbox one, pc, xbox 360, Wii, Wiiu, Switch, and digital storefronts like Steam, as well as companies like Microsoft, Sony and Nintendo Buy, wait for a sale, rent, or never touch it. The Patented Karak review system to see if a game is worth a buy upon release. Integrity Statement* Any game code supplied by PR/Dev is purchased again upon its release and given away to Patrons. No game is reviewed for free and no sponsorships for game reviews taken. My money is on the line just like everyone's. #trending ACG - The Best Gaming PODCAST #175 Q and A, Lifehacks For Working From Home, Animal Crossing, Doom, RE3 Thoughts and More Episode performance All time ACG-The Best Gaming Podcast #166 PS4 Games on PS5, Cyberpunk D --- Support this podcast:
2 hr 14 min
What's Good Games: A Video Game Podcast
What's Good Games: A Video Game Podcast
What's Good Games
Assassin's Creed: Valhalla Final Gameplay Preview - Ep. 198
Thank you MeUndies, Bespoke Post and GameStop for sponsoring this week’s episode! Go to to get 15% off your first order! Go to and enter the code WGG at checkout to get 20% off your first monthly box! To sign up and learn more details on GameStop’s PowerUp Rewards Pro membership program, please visit This week PlayStation is back in the news but this time for a PS4 update, Spider-Cat is joining Miles Morales, and SEGA is turning 60! Andrea played a few more hours of AC: Valhalla and had a lot to say about it, plus Britt gives her thoughts on Baldur's Gate 3 in early access. For the feature segment, Andrea interviews CEO and owner of Nerdvana Games - Kristy Pitchford - about running a restaurant during the pandemic while also preparing to publish Bunkers & Badasses, an upcoming tabletop RPG. *Access to the Assassin's Creed: Valhalla preview event provided by Ubisoft Support What’s Good Games on Patreon! Discuss the podcast on our social channels! Join the community page! Timestamps: Segment One: News :45 Welcome to the show! 3:31 PS4 update allows party chat recording 15:05 SPIDER-CAT <3 18:50 Sega is offering 4 free PC games 27:10 Level-5 has virtually halted operations in North America 31:00 Rockstar buys Crackdown 2 developer 33:39 Epic Games vs. Apple update 35:48 Logic buys $200k+ Pokémon card 40:55 YOU CAN PLAY VIDEO GAMES ON YOUR FRIDGE NOW Segment Two: Hands-On 48:32 Assassin’s Creed Valhalla 1:14:56 Baldur’s Gate 3 Segment Three: 1:30:44 Interview with CEO/founder of Nerdvana Games: Kristy Pitchford
1 hr 58 min
Dev Game Club
Dev Game Club
Brett Douville and Tim Longo
DGC Ep 232: Vampire the Masquerade Bloodlines (part two)
Welcome to Dev Game Club, where this week we continue our series on Vampire the Masquerade: Bloodlines, from 2004. We talk especially about level and design density and the world structure, as well as tidbits of our playthroughs and of course, our names! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Through Downtown Issues covered: picking your character's name, insane vampires, the disposition of White Wolf, jokes that are timeless or not, having special abilities in dialog, how many clans there are, the way Malkavians speak, why you might play this game multiple times, level and design density in Santa Monica, quest and interaction density and opportunities in the world, staying on top of the side quests for XP, sprawl in 2D RPGs, knowing who to talk to, width rather than depth, discrete-ness of locations in other RPGs vs high degrees of interconnectedness, doors in video games, density of opportunity, limited depth of systems, lack of soft failure, sum of parts/grotty fish stew, inherent limitations of CRPGs vs tabletops, being able to take over a guard's mind, taking a cab to downtown vs having to use the sewers, how a cutscene had to be built, when it is safe to feed, combat and bosses pushed, checking out the license plates, computers in the game, the "aesthetic," the generational challenge, threading the needle of a particular vibe, doubling down on being the "adult RPG," cyberpunk and Cyberpunk, marketing/authoring missteps, cyberpunk's moment and playing a role at a time, timeless ideas and settings vs narrower ones, talking through things with people, how good the faces look, really good voice acting, the split personality sisters as an example of something that doesn't play well, handling women poorly, scummy characters, being scared by atmospherics, good camera shake in 2004, the quality of the Ocean Hotel, failing or not failing a quest, liking to feel smart, meeting Bertie Tung, enjoying the warehouse (or not), giving an old woman a heart attack, each player having their own high points, expectations of dialog vs systems, spending a lot of time reading, new areas on the website, the timeline, how long games are, being into MMOs, talking yourself into playing the game again, fine control in character creation, vectors for narrative, setting the scene with the question-based character creator, working around the limitations of being a Nosferatu (as a designer), having to pay attention to the dialogue. Games, people, and influences mentioned or discussed: Enola Holmes, White Wolf Publishing, CCP, Onyx Press, Paradox Interactive, Ian Watson, Vampire: The Requiem, Johnny Carson, Baldur's Gate (series), Wasteland 2, Planescape: Torment, GTA III, Deus Ex, Eidos Montreal, BioWare, Mass Effect, The Elder Scrolls (series), Fallout 3, Rubik's Cube, Prey, Dishonored (series), Hitman (series), Ken Levine, Half-Life 2, Twilight, True Blood, Charlaine Harris, Leonard Boyarsky, Cyberpunk, The Witcher 3, William Gibson, Bruce Sterling, Dungeons & Dragons, Robert Forster, Quentin Tarantino, Alien: Isolation, The Shining, Warren Spector, AwwwwwwYeahhhh, Conor, Final Fantasy IX, Castlevania: Symphony of the Night, Eternal Darkness, Johnny Grattan, Ben "from Iowa" Zaugg, Glenn Corpes, Mikael, Ultima (series), Kirk Hamilton, Aaron Evers. Next time: Through Hollywood! Twitch: brettdouville, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
1 hr 21 min
The Game Informer Show
The Game Informer Show
Game Informer
GI Show – Marvel's Spider-Man: Miles Morales And Phasmophobia Impressions
In this week's episode of The Game Informer Show, we discuss a handful of the games we've been playing recently, including: Phasmophobia, Torchlight III, Kingdom Hearts: Melody of Memory, and Assassin's Creed Valhalla. Then we take a deep dive into Game Informer's newest cover story on Insomniac's upcoming Marvel's Spider-Man: Miles Morales. Finally, we close the show with another fantastic round of community emails. So please join Andrew Reiner, Matt Miller, Kim Wallace, Dan Tack, Blake Hester, Alex Stadnik, and myself for another wild and ever-entertaining episode! Thanks for listening! Please make sure to leave feedback below, share the episode if you enjoyed it, and follow me @benjaminreeves to let me know what you think. You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to for a chance to have them answered on the show. _Our thanks to The Rapture Twins for _The Game Informer Show's _intro song. You can hear more of their music at their website._ To jump to a particular point in the discussion, check out the time stamps below. Intro: 00:00:00 Introducing Blake Hester: 00:03:56 Phasmophobia: 00:08:38 World of Warcraft: 00:20:24 Kingdom Hearts: Melody of Memory: 00:23:27 Assassin's Creed Valhalla: 00:31:05 Marvel's Spider-Man: Miles Morales: 00:37:19 Torchlight 3: 01:02:44 Community Emails: 01:10:25
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