Episode 008: A Departure | Pt. 2
Play • 1 hr 38 min

Scientific progress goes “boink” and often deals 1d4 bludgeoning damage if you fail the Dex save.

Town side quests now complete, the party finishes their shopping trip and sets out from Fort Summerwar for good. But not before setting off fireworks in public and running afoul of the local constabulary. Then, they meet the monster that launched a thousand ships (but Clip-Clip/Scar OTP in this editor's opinion).

Content warning: psychological horror, body horror, descriptions of physical violence

Like what we do? Join us on our Linktr.ee!

Check out our very cool friend GenderMeowster!: www.linktr.ee/gendermeowster 

Music Credits

Courtesy of Eestra on Soundcloud:

Knights of the Bantam Main Theme

Lost Places

Steel Yourselves

By The Campfire

Courtesy of www.epidemicsound.com:

Xavy Rusan / A Team (Instrumental Version)

ANTISOUND / Start a Fight



Brendon Moeller / Stimulant


Ballpoint / Donuts


DJ DENZ the Rooster / Top of the CN Tower

Dylan Sitts / Cheap Cologne

Ballpoint / Mystic

Push N’ Glide / Try Me

Cushy / Hot Nights

More episodes
Clear search
Close search
Google apps
Main menu