Playing Ironsworn Part 1: Character Creation, Brand Personalities
Play • 1 hr

I'm pretty excited about this new episode, I'm looking forward to hearing what you think of it. I've had plans to begin recording a tabletop roleplaying game while musing about brand strategy and a few other topics, and it's finally beginning! In this episode, I'm creating the setting and playing character for Ironsworn, a roleplaying game that friends told me about and is designed to be played in a solo format (though not only, you can also play the same game with friends).

In this game of perilous quests, characters take vows they swear on a bit of iron leading them to adventures to fulfill on them.

I will record the sequel soon, but otherwise if you'd like to join me in playing a game and chatting about strategy and communications some time, please keep in touch!

In this episode I go through the creative process of the beginning of a roleplaying game, while also mentioning brand personalities a little and a few other bits, like Stephen Kings' seminal 1971 paper "What is a Brand?" and Ogilvy on Advertising.

A few other things mentioned in the episode:

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