54: Inclusivity, innovative gameplay, educational games that aren't educational games (guest: Elizabeth Hargrave)
Play • 1 hr 4 min

Guest Elizabeth Hargrave (Wingspan, Mariposas) drops a hint about her next project while we discuss our four new topics:

1. Learning factoids in non-educational games

2. How we can make board gaming more inclusive for everyone

3. Games whose themes have inspired innovative gameplay

4. Designing games and finishing prototypes

Games discussed in this episode:

Intro:

  • Wingspan
  • Tussie Mussie
  • Mariposas

Christina’s topic: How theme can lead to innovative gameplay

  • Wingspan
  • Mariposas
  • Photosynthesis
  • Wind the Film
  • Remember Our Trip
  • Here Comes the Dog
  • Abomination: The Heir of Frankenstein
  • Castell
  • The Search for Planet X
  • Viticulture
  • Dead of Winter
  • Battlestar Galactica
  • The Thing: Infection at Outpost 31 
  • Scooby-Doo! Escape from the Haunted Mansion

Shoe’s topic: Educational games that aren’t educational games

  • Wingspan
  • Mariposas
  • Tussie Mussie 
  • The Search for Planet X
  • Beez
  • Arraial
  • Tokaido
  • Cytosis: A Cell Biology Board Game
  • Virulence: An Infection Card Game
  • Pandemic
  • Photosynthesis 
  • Castell
  • Ticket to Ride
  • 7 Wonders

Nick’s topic: How do you know which prototypes to move forward with; how do you know when a game design’s finished?

  • Mariposas
  • Wingspan

Final thoughts:

  • Mariposas
  • Wingspan: Oceania
  • Beez
  • The Search for Planet X
  • Morels
  • 7 Wonders
  • 7 Wonders Duel
  • 7 Wonders Duel: Pantheon
  • Tokaido
  • Hanabi
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