Mar 30, 2020
Ep. 1 Why VR Leaders are Laser-Focused on the Enterprise and Industrial Manufacturing with Jake Rubin, Founder & CEO at HaptX
Play • 20 min

Remember a few years ago when consumer VR was all the rage? 

In 2014, when Oculus was acquired by Facebook for over $2B, we were all gearing up for the Ready Player One world looming over the horizon. So, what happened to all the hype? 

It’s still there, but now it’s all about the enterprise.  

I got a chance to speak with Jake Rubin, CEO of HaptX, to find out why his company is so laser-focused on the enterprise with its first commercial product, “HaptX Gloves.” 

The company is an exciting — and incredibly cool — Series A startup helping VR users to develop simulations with realistic touch feedback, which garnered over $12 million in their latest round of funding. 

Jake went over:  

  • Why HaptX and others have been quick to pivot to the enterprise 
  • What haptics are and why they are so important for the future of VR 
  • The challenges emerging technologies face when scaling  

This post is based on a TechTables podcast with Jake Rubin. To hear this episode, and many more like it, you can subscribe to TechTables here 

If you don’t use iTunes, you can find every episode of TechTables here.

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