CG talks
CG talks
Jun 10, 2021
s03 e07: Unreal Engine 5 Early Access
Play • 1 hr 5 min

In this episode, DJ, Andrew, and Amiel talk about Unreal Engine 5, what it means for the industry, and answer one of the biggest questions for 3D artists: Is Unreal Engine 5's real-time ray tracing going to replace traditional renderers?


Resources:

Unreal 5 Early Access - https://www.unrealengine.com/en-US/unreal-engine-5

Unreal 5 Early Access video - https://www.youtube.com/watch?v=d1ZnM7CH-v4

Epic games - https://www.epicgames.com/store/en-US/

Lavina\vantage - https://www.chaosgroup.com/vantage

Quixel library - https://quixel.com/megascans/

Nanite - https://www.youtube.com/watch?v=TMorJX3Nj6U

Lumen - https://www.youtube.com/watch?v=yMTq4xPvxfk

Jamal jubaev - http://jamajurabaev.com/

LOD - https://en.wikipedia.org/wiki/Level_of_detail_(computer_graphics)

Texel density - https://www.youtube.com/watch?v=2-mIY87314g

Andrew price, the future of modelling - https://www.youtube.com/watch?v=FlgLxSLsYWQ

Nick Gordon - https://www.youtube.com/user/GameAudioAustralia

Doom sountrack - https://www.youtube.com/watch?v=Lmt9VA00Tv4

Sound creation tools in Unreal 5 - https://www.youtube.com/watch?v=uleiEmLNyy8

Unreal 5 and Mandalorian -https://www.youtube.com/watch?v=tpUI8uOsKTM

Ian Hubert Blender interview - https://www.youtube.com/watch?v=lY8Ol2n4o4A

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