Sarah Beaulieu is a French writer, narrative designer, and script doctor, recently announced as Associate Narrative Director on Assassin's Creed Valhalla at Ubisoft.
Follow Sarah at sarah-beaulieu.com.
Spotify | Google Podcasts | Apple | Captivate (direct)
Here are the timestamps for the episode. On some podcast players you should be able to click the timestamp to jump to that time.
(00:00) - Introduction
(00:56) - ‘There is no game’ & ‘The Beginner’s Guide’, two games about gamesRecent inspiring narrative experiences
(21:42) - Meta and RPG gaming
(24:56) - Young creators and funding opportunities
(35:18) - Oscar Wilde and The Portrait of Dorian Gray
(47:40) - Stephen King’s creative landscapes
(60:47) - Father-son bonding through Starflight
(66:33) - Future creative trajectory
(71:10) - Telling stories in different platforms
(75:50) - Creative progress through time
(81:31) - Creative control vs collaboration
(85:55) - Finishing up
There is no game & The Beginner’s Guide, two games on games
Rambalac, a youtube creator making beautiful ASMR walking videos of Japan
The Portrait of Dorian Gray by Oscar Wilde, a gothic Victorian novel about life, obsession, and self-image
Starflight, a 1986 video game about space exploration, combat, and trading
Follow Sarah at https://sarah-beaulieu.com/
Support & connect:
Find us at www.project-tempest.net/podcast
Subscribe on Apple Podcasts, Spotify, Google Play or directly on Captivate. If you enjoy the Project Tempest podcast please consider rating it 5 stars, this really helps us out. Thanks!
Comments to email@example.com
Get the acclaimed Project Tempest novella 1862 free for a limited time at Smashwords
Producer for this podcast is Kearin Armstrong.