Making a Monster
Making a Monster
Oct 13, 2020
08: Abomination - Never Going Home, Wet Ink Games
Play • 17 min

A cosmic horror game set in World War I uses supernatural aberrations to reflect the human corruption of that period in history. Featuring Never Going Home's writer Irvin Jackson, artist Charles Ferguson Avery, and system designer Brandon Aten.

See Charlie's illustrations and read the transcript:

Meet the Guests:

Never Going Home:

Wet Ink Games:

Irvin Jackson:

Charles Ferguson Avery:

More about Inktober:

Support the show:

Join the conversation:

Music by Jason Shaw at Audionautix:

Air raid siren from Orange Free Sounds:

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