Ep. 2: Perfection is Bad
Play • 39 min

In this episode, Kevin and Steve discuss why having a flawless, perfect character can lead to less fun at the roleplaying table. We go over the idea of incorporating flaws, obstacles, disadvantages, and vices to make characters more complex and allow for more story possibilities. We also cover a few characters from our campaigns who expanded the games they were made for through their flaws. Plus, we look at the advantages systems like Legend of the Five Rings have by including disadvantages as part of gameplay. We hope you enjoy it!

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