In terms of both quality and form, what is it that makes a multiplayer game a game worth playing and/or a multiplayer game at all? Can, for example, a single player game be a multiplayer game if you choose to consume it as a group?
Stace Harman and John Robertson delve into these questions and more in this episode that focuses on the nature of multiplayer gaming.
This episode includes discussion on Dungeons & Dragons and tabletop games, as well as videogames. More episodes: IndieByDesign.net