League of Legends Gameplay Engineering with Iris Zhang
Play • 53 min

Iris Zhang is a gameplay engineer at Riot Games on the League of Legends Champions Engineering team. She previously worked on backend services at Microsoft.

We discuss:

  • Working at Microsoft and Riot Games
  • Finding a role and team that fits you
  • Backend services vs gameplay engineering
  • Building features, testing, and debugging gameplay
  • Using internal tools to create game logic

Related Links:

Music by Crystal Cola: 12:30 AM / Orion

More episodes
Search
Clear search
Close search
Google apps
Main menu