The NFL’s plan to develop global football fandom
Play • 44 min

For the second year running, this year’s Super Bowl was streamed in Japanese via NFL Game Pass – the league’s direct-to-consumer (DTC) platform. The goal? To bring new fans to the sport and serve existing fans better. It worked, with viewership increasing year-on-year by triple-figure percentages.   

Japan isn’t the only country on the radar of Samson Mayall, the NFL’s senior manager of direct-to-consumer. Game Pass delivers year-round NFL content to fans across Latin America in a range of local languages. Germany, a hotbed of American football fandom, has also been trialled. In total, fans can access NFL content in 200 countries around the world.

Behind each of the local language streams is Spalk – the remote commentary platform that makes broadcasting multi-language sportscasts simple. In this episode, Yanni is joined by Samson and Tom Read, chief commercial officer at Spalk, to discuss the partnership, the NFL’s approach to developing global fandom and how direct-to-consumer plays a pivotal role in the league’s goal of taking football to the world.

More episodes
Clear search
Close search
Google apps
Main menu