The Game Design Round Table
#232 Chris Bourassa Talks Darkest Dungeon
Feb 18, 2020 · 57 min
Play episode

Chris Bourassa joins Dirk and David to discuss his work on the indie hit Darkest Dungeon. They talk about the inspiration for some of Darkest Dungeon’s characters, enemies, and mechanical systems. They also cover the game’s difficulty and learning from some of the public outcry during the game’s early access stage.

Clear search
Close search
Google apps
Main menu