#250 Alisha Thayer Uses Exceptions in Design Systems
Play • 54 min
Alisha Thayer, a designer who has worked on AAA video games like Red Dead Redemption and Rise of the Tomb Raider, joins Dirk and David to talk game systems. They discuss both the strengths and limitations of designing games that allow multiple systems to interact with each other and create novel experiences. By walking through the different games she’s worked on in her career, Alisha explains how she learned why exceptions to procedural game systems can enhance the player experience.
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