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Mar 6, 2020
Should You Use the ACES Workflow for Color? - Interview with Colorist Jeremy Stuart
Jeremy Stuart, Professional Colorist
Tutorial - Why Should Cinema 4D Artists Learn ACES?
Andrey Lebrov ACES
Getting to Know Aces Training Series -
Color Grading - What is ACES?
- Michael Maher
CG Cinematography by Chris Brejon
More episodes from Greyscalegorilla Podcast
Apr 23, 2020
Cinema 4D S22 - What is in this Surprise New Version?
Show Notes: * Maxon Cinema 4D S22 * Arnold and Otoy collaboration * Arnold GPU on their RNDR service * Otoy to support Arnold's standard surface Our Thoughts on the New C4D S22 Features: Automatic UV's Chad * super easy to use, very convenient * not bad but no real control over distortion settings * I like the overlap mirrored geo, nice way to save space * cant reset to default settings Shawn * 3 Impressive out of the box automatic solutions licenced from Quel Solaar. * Easy to use! New UV Workflow Chad * Great start, way better layout * good enough for most * slightly confusing workflow * couple of quirks * decent auto packing and auto unwrap * needs a relax brush * no UDIM support * overlap mirrored geo is nice * no ability to right click and reset your settings to default * tad slow on complex meshes Shawn * Wonderful new UV layout * Love all of the view modes (Show tiled texture) for example * Would love to see a nice grid in UI beyond 0-1 UV space. * Need Alignment tools (Snapping does not seem to work) Modeling Improvements Chad * Steps in the right direction, but a long ways to go to compare to Maya + Max * bridge is ok, but still far behind what other DCCs are doing * untriangulate works well Shawn * Love the new mirror selection! Huge * Vertex normal via the phong tag is great * Untriangulate Command is much improved * Close Polygon Hole function is much better * Fix non-manifold geometries command very welcome Nodal Material Export to FBX Chad * not really anything here that interests me Shawn * Seems great for those who still use Physical and Standard Renderers GoZ Bridge Chad * I don't use Zbrush but this seems useful Shawn * Works great! Was not possible in R21 officially and now supports Polygroups! Viewport Enhancements Chad * viewport enhancements is a step in the right direction but doesn't work with redshift. Was hoping it would be closer to what Maya and Blender have. * viewport filters are a great quality of life feature. BUT the individual presets are not found in the customize commands options and cannot be turned into a button or shortcut. However, the preset selector can be docked in the UI, but this is not ideal. * would be easy to set up for play blasts Shawn * Viewport filter icons rule * Setting up Viewport filter shortcuts DON'T work as expected * Love the new viewport resolution option * Instances now show full geometry * Hair now looks amazing and much closer to final render gLTF Support (Export Only) Chad * I don't do AR, but this seems very useful to those that do Shawn * Another great exchange format. * Great for WebGL needs * Is a one-size fits all file format (SketchFab)
Mar 12, 2020
Stay Home and Stay Productive: Tips From a Fully Remote Company
Show Notes: NAB 2020 has been cancelled Office Space The open office plan is a disaster - Chicago Tribune Shawn Astrom Major projects are split quarterly into 90 day chunks Monday morning meetings Why Synchronous Isn’t Ideal For Remote Work - Medium Tips to Working From Home - Greyscalegorilla How Doist Makes Remote Work Happen - Doist Tools We Use: * Google G Suite - Business Operations * Gmail * G Drive * Meet * Docs * Sheets * Slides * Calendar * Slack - Chat * Notion - Project Management, Knowledge Base * ToDoist - Personal Task Lists * Chrome Remote Desktop Tools We Have Used or Other Companies Use: * Discord * Asana * Trello * Monday * Dropbox * JIRA * Microsoft Teams * LogMeIn * Frame.io
1 hr 9 min
Feb 6, 2020
Will Procreate and Cavalry Disrupt the Adobe Empire?
In this episode, the team talks to School of Motion founder and all-around extraordinary human being Joey Korenman. Listen to them talk about updates Adobe is working on for After Effects and Photoshop, popular new tools like Procreate and Cavalry, and the benefits of online education versus a traditional school. Both Joey and Nick Campbell also share insights to entrepreneur-ism and the challenges they face as leaders of growing companies. * Adobe Max * Billie Eilish * Vampire Weekend * School of Motion AE 17.0 Tutorial * Blackmagic Design Fusion * Nuke * Learning new software podcast * Procreate for iPad tool of choice for illustrators * Sarah Beth Morgan Illustration for Motion course * Cavalry * Blender * Ordinary Folk * School of Motion Manifesto * Jorge "JR" Canest * Mark Christiansen VFX for Motion course * Maxell Tape commercial * Zack Lovatt and Nol Honig Expression Session course * Explode Shape Layers AE plugin * Flow AE plugin * Amy Sundin Executive Producer at SOM * EJ Hassenfratz is working on a new 3D class * Alaena VanderMost came on as COO and ran all operations * Scaled up support team / student experience * Scaled up marketing team under Caleb Ward * Additional producers and technical product team members * Offload work to people who are experts in that area * Listen to alumni about what they want * Step back and not micro-manage * Motion Hatch * Motion Design Masterminds * Greyscalegorilla Plus * Online education * Chris Do The Futur podcast on paying for traditional education * Student loans are the only type of debt you can't get rid of (Social Security is garnished for student loans) * Seth Godin * If people don't invest in a course, they tend no to finish it * School of Motion Squash and Stretch tutorial * schoolofmotion.com