Recap: 2019 Bahrain, Sakhir, Abu Dhabi Grands Prix E14B
Play • 15 min

Michael Lamonato takes a look back at last year’s Bahrain & Abu Dhabi Grands Prix with Peter Anderson & Rodney Gordon.

Listen on Apple Podcasts or Spotify

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All of our previous F1 Strategy Report Podcasts are here.

Contact us on twitter @strategyreport or at http://www.f1strategyreport.com/

The Cane and Rinse videogame podcast
The Cane and Rinse videogame podcast
Cane and Rinse
Super Mario Odyssey – Cane and Rinse No.449
“Goodness! Look at the size of that thing!” Friendly and fun family frolics in our penultimate podcast of our ninth year, as we catch up with Super Mario Odyssey. Leon, Darren, Josh and Rich have thousands of Power Moons between them and they're ready to talk about the extreme collectathon that is Nintendo's 2017 3D mascot platformer for their highly successful Switch console. We also feature some delightful correspondence from the community. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_449.mp3   Music featured in this issue: 1. New Donk City by Naoto Kubo 2. Jump Up, Super Star! NDC Festival Edition by Naoto Kubo, original Japanese lyrics by Nobuyoshi Suzuki, English vocal by Kate Davis Cane and Rinse 449 was edited by Ryan Hamann You can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT).  Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
1 hr 59 min
5 Star Potential | A Football Manager Podcast
5 Star Potential | A Football Manager Podcast
5 Star Potential
Planning Matches For Days
This week we take an in-depth look into the next stage of Doop's 'Achievement Hunter' save, where he's currently in France with Red Star FC. Our spotlight focuses on how we plan for matches and tools within FM that we use for our pre-match preparation. There's also a quiz from Curtdizz too! Subscribe to the WeStreamFM YouTube channel to watch the video version here: https://www.youtube.com/channel/UChgMq47Tz3aZ8Do-VpvychQ 5 Star Potential is a Football Manager podcast brought to you by #WeStreamFM! If you've enjoyed the podcast, please leave a 5 star review on iTunes. Please use the links below to check out your wonderful hosts!  5 Star Potential - www.twitter.com/5starpod WeStreamFM - Twitter: twitter.com/WeStreamFM - Discord: discord.gg/YgCU8rT - Website: www.westreamfm.com - Instagram: bit.ly/2wevACr CurtyFM - Twitch: www.twitch.tv/Curty - Twitter: twitter.com/CurtyFM - YouTube: bit.ly/2weSMjJ - Facebook: www.facebook.com/curtyfm/ - Instagram: bit.ly/2uVuUSD Nerdphonic - Twitch: www.twitch.tv/nerdphonic - Twitter: twitter.com/nerdphonic - YouTube: http://bit.ly/NerdphonicYT DaveAzzopardi - Twitch: www.twitch.tv/daveazzopardifm - Twitter: twitter.com/daveazzopardifm - YouTube: bit.ly/2vYcz4G FridayNightFM - Twitter: www.twitter.com/fridaynightfm - Blog: www.fridaynightfm.com FMDoop - Twitter: www.twitter.com/doop - Twitch: www.twitch.tv/doop HerbTheNerd - YouTube: https://www.youtube.com/herbthenerd - Twitch: https://www.twitch.tv/HerbtheNerd - Twitter: https://twitter.com/HerbtheNerd_
1 hr 3 min
Dev Game Club
Dev Game Club
Brett Douville and Tim Longo
DGC Ep 245: VtM Bloodlines Bonus Interview with Brian Mitsoda
Welcome to Dev Game Club, where this week we air our December interview with Vampire the Masquerade Bloodlines writer/designer Brian Mitsoda. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown: 0:48 Interview 1:11:02 Break 1:11:34 Outro Issues covered: wanting to start in screenwriting, playing a game that gets its hooks in you, overdressing for the interview, the low bar to QA entry, starting out testing RPGs, "don't crunch, kids," a game cancellation, the OC style, branching dialog, being given a lot of leeway, including mature language, generalizing across level design vs writing vs narrative design, two designers, bringing hubs to life with supporting characters, working to get the Ocean House scary, funneling the player subtly, the importance of audio to horror, sticking to your guns about keeping combat out, a necessary density, representing Santa Monica, thinking about who lives in a location, satisfying player expectations and wish fulfillment, filling in gaps and fixing things yourself, domain protection, not needing permission, balancing input and ownership, keeping the game in your head, a lived-in quality, how to branch effectively, focusing on player intent, the difference between writing and narrative design, 24 ways to say "ow," helping to design and build tools, guiding the experience, maintaining cohesion, how writing is delivered, prepping to work with a license, managing experienced players' expectations, bringing in players as a new vampire, avoiding a Chosen One story, thinking of clans as a mod, feeling important and unplanned delights, reskinning the game for Malkavians, thinking of characters as having lives that are interrupted by the player (not waiting for the player), overlap with theater. Games, people, and influences mentioned or discussed: Icewind Dale, Messiah, Interplay, Troika Entertainment, Obsidian Entertainment, Alpha Protocol, Torment: Tides of Numenera, Double Bear Entertainment, Dead State, Panic at Multiverse High, Bloodlines 2, Fallout, Black Isle Entertainment, Invictus, TORN, Planescape: Torment, Tim Cain, Leonard Boyarsky, The Writer Will Do Something, Matthew Burns, Tom Bissell, Universal Studios, TJ Perillo, Chad Moore, Jason Anderson, Ubisoft, Dungeons & Dragons, Halo, Half-Life 2, LucasArts, Legend of Zelda: Ocarina of Time, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Annual Takeaway Show! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
1 hr 14 min
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